PythaMath: Interactive mathematics learning media based on problem-based learning oriented to the numeracy ability of grade VIII students
DOI:
https://doi.org/10.66161/708468Keywords:
Numeracy skill, Problem-Based LearningAbstract
This study aims to develop and test the validity, practicality, and effectiveness of interactive learning media 'PythaMath' based on Problem Based Learning (PBL) on the Pythagorean theorem material that is oriented towards the numeracy skills of grade VIII students. The method used in this study is Research and Development (R&D) with the ADDIE development model (Analysis, Design, Development, Implementation, and evaluation). The subjects of this study were grade VIII students of SMP Negeri 2 Salaman. The results of the validity test showed that 'PythaMath' was in the "good" category, the practicality test showed a very positive student response with the "very good" category, and the effectiveness test showed that this interactive learning media was effective for use in learning seen from the significance of the posttest of the control class and the experimental class which showed that the significance value was less than 0.05. The interactive mathematics learning media 'PythaMath' is also able to provide a more active and independent learning experience and its ease of access offline. This study concludes that the interactive learning media ‘PythaMath’ is suitable for use to support the mathematics learning process in classes that are oriented towards the numeracy skills of junior high school students.
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